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修士 in デザイン・マルチメディア in Europe

Explore 12+ programs from leading European universities — compare fees, duration, and entry requirements.

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修士 programs in デザイン・マルチメディア 24大学 · 2026年更新
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A Master's in デザイン・マルチメディア in Europe is a 1–2 year postgraduate degree (90–120 ECTS credits) recognized worldwide under the Bologna framework. For international students, it also opens a direct path to the EU Blue Card — the residence permit that lets non-EU graduates work legally in Europe after completing a degree here — making a European master's in デザイン・マルチメディア both an academic and a career decision.

Several major funding programs are available: Erasmus Mundus funds joint master's degrees across 2–3 European universities with full tuition and a living stipend; Germany's DAAD covers fees and monthly expenses for study in Germany; Campus France supports applicants to French institutions; and many Dutch and Swedish universities offer merit scholarships. English-taught デザイン・マルチメディア programs are common and typically require IELTS 6.0–6.5 or TOEFL 80+ for admission.

Compare デザイン・マルチメディア master's programs below — fees, duration, language of instruction, and entry requirements side by side. Cards marked 'Accepting applications' let you request free information directly from the university.

Featured Master's Programs in Design & Multimedia

A selection of programs available across Europe — explore details, fees, and requirements.

Visual Arts

Academy of Arts, Architecture and Design in Prague Prague, Czech Republic

Master's English 2 years
EU: €3,700 Per semester Non-EU: €3,700
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Visual Arts Academy of Arts, Architecture and Design in Prague

This master's program combines intensive studio-based practice with theoretical grounding in art and design. Students specialize in a studio such as Sculpture, Painting, Illustration, or Photography, where they work closely with tutors, develop semester projects, and present them to a jury. A key element includes weekly VA meetings led by a rotating tutor who organizes collaborative activities, exhibitions, and field trips to enhance interdisciplinary learning and critical thinking. Students are also required to attend mandatory theory and history of art and design lectures, and complete at least three elective workshops in areas like bookbinding, clay modeling, and photography. The final semester is dedicated to preparing a diploma project and thesis, which students present and defend before a professional jury.
To apply for this master's program, candidates must submit a complete digital application that includes a CV detailing relevant professional experience, a one-page letter of intent in English, a portfolio with at least 10 works related to the chosen study area, and a recommendation letter. They must also provide copies of their bachelor's diploma and transcript translated into English, with later recognition in the Czech Republic required. Proof of English proficiency at a minimum level of B2 CEFR, IELTS 6.0, or FCE is necessary. Additionally, applicants must fill out an application form and send a link to a shared folder containing all these documents via email to the program coordinator. There is no in-person requirement, as the selection process is entirely remote.
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Graphic Design

Estonian Academy of Arts Tallinn, Estonia

Master's English 2 years
EU: €3,000 Per year Non-EU: €3,000
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Graphic Design Estonian Academy of Arts

This master's degree develops students' independent design practice, helping them define their position as graphic designers through an expanded view of the discipline as a form of knowledge production centered on making things public. Alongside traditional graphic design work, such as books, websites, posters, typefaces, and video, students explore publishing texts, organizing exhibitions, hosting lectures, teaching workshops, and creating other contexts for exchange throughout their studies.

The program places each student's individual interests and concerns at the center of their studies, guiding them toward a body of work that reflects their own relationship to form, content, production, and the distribution of information. While each student's practice takes its own shape, the program cultivates a shared approach that is self-reflective, process-oriented, rigorous, and intentional, encouraging students to question the medium as a whole, engage meaningfully with social and cultural contexts, and contribute to the ongoing development of the discipline.

Teaching is organized around a studio model, in which practice develops through formal investigations and applied projects that may originate from teacher prompts, commissioned work, or self-initiated ideas, always approached iteratively and critically under weekly supervision from staff or visiting critics. This studio work runs alongside a theory course, in which students engage with assigned readings, discussions, lectures, and screenings that help them contextualize their work, position themselves within the contemporary field, and build toward future thesis research; in the first year, these two components become increasingly integrated as students reflect on their projects and begin identifying connections that will shape their focus going forward.

In the second year, students define their own projects and research in preparation for a final thesis, supported by a dedicated thesis advisor, while also selecting elective coursework from across the architecture, design, fine arts, and art and culture faculties to support this work. The final semester is dedicated to completing the thesis, understood as a cohesive body of work developed over the two years of study and presented in book form, combining a formal written thesis with the supporting body of design work; the program concludes with a graduation exhibition.
Applicants must hold a bachelor's degree and demonstrate English proficiency at the B2 level; applicants from disciplines outside graphic design are welcome to apply but are expected to show an aptitude for critical inquiry and the ability to engage with design ideas at a high level. The application includes a bachelor's degree certificate and transcript, a CV of up to two pages, and a digital portfolio containing between ten and fifteen projects, each with a small selection of images and a brief description, which may include professional commissions, self-initiated work, undergraduate projects, unrealized or in-progress work, or projects from other fields where relevant.

Applicants must also answer a set of short written questions covering their background and experience with graphic design, the practitioners and works that have shaped their thinking, their reasons for applying to the program, their understanding of an expanded view of graphic design in relation to their own interests, and any research interests or projects they hope to pursue during their studies. Applications are reviewed by a jury, and selected candidates are invited to an interview, conducted via video call, which assesses the applicant's self-motivation, ability to articulate and defend their work, capacity for continued growth, potential to contribute positively to the program environment, and engagement with ideas beyond graphic design itself; the portfolio is further assessed for how well projects balance form and content, are executed with care and quality, reflect a mix of professional and personal work, and are clearly presented. Final admission decisions are based on the combined evaluation of the application materials, portfolio, and interview.
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Multimedia and Game Technologies

University of Agder Kristiansand, Norway

Master's English 2 years
Non-EU: €24,500
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Multimedia and Game Technologies University of Agder

This master's program offers two specialization tracks: Multimedia and Academic e-Sports. The Multimedia track focuses on interaction design, instructional design, 3D visualization, user experience evaluation, e-learning, mobile education, and virtual and augmented reality, preparing students for roles in educational technology and digital media. The Academic e-Sports track explores governance and platform dynamics in e-sports, alongside digital design, pedagogy, game production, and learning technologies, supporting careers in e-sports development, education, and digital strategy. Both tracks include applied 21st-century skills, research methodology, and a substantial master’s thesis to consolidate learning and practical expertise.
To qualify for this master's program, applicants must hold a three-year bachelor's degree in academic e-sports, multimedia technology and design, or engineering—provided they have passed courses in object-oriented programming and 3D modeling or technical drawing. Alternatively, applicants with a four- to five-year teacher education degree must also have completed at least 60 credits in multimedia along with the specified programming and modeling skills. A minimum weighted average grade of C or better is required. English language proficiency must be demonstrated through standardized tests such as IELTS (minimum 6.0), TOEFL (minimum 80 internet-based), Pearson PTE (minimum 62), or recognized academic qualifications in English, with exemptions available based on prior education or country of study.
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Interaction Design

Estonian Academy of Arts Tallinn, Estonia

Master's English 2 years
EU: €3,200 Per year Non-EU: €4,200
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Interaction Design Estonian Academy of Arts

This master's degree focuses on how people interact with the world around them, centering on human experiences, digital products, and services. Students are trained to sit at the center of ongoing technological change, taking the lead in shaping a future built on human values, needs, and behaviors, as technology increasingly moves beyond being a mere tool and starts shaping the relationships people have with it.

The program takes a human-centered approach to design, treating people as the stable foundation on which designers build their methods and attitudes, even as the broader technological landscape shifts rapidly. At the same time, the curriculum pushes students to look beyond human-centered design alone, encouraging them to consider the needs of the planet alongside those of people when designing the objects and services of the future, recognizing designers' significant influence over how people perceive, value, and interact with their surroundings.

Rather than treating design as a fixed solution, the program frames designers as mediators who build the future by creating well-considered possibilities and options. The program draws on input from leading design practitioners both nationally and internationally, and welcomes students from a wide range of academic and professional backgrounds, valuing the diverse perspectives that emerge from an interdisciplinary cohort working together through peer-to-peer learning.

Graduates go on to work in roles such as interaction designer, service designer, UX or UI designer, digital product designer, UX researcher, product owner, or innovation specialist, and the program places strong emphasis on helping students build an internationally competitive portfolio alongside the practical experience gained during their studies.
Applicants must hold a bachelor's degree, though no prior background or professional experience in design is required, and demonstrate English proficiency at the B2 level. The application includes a bachelor's degree certificate and transcript, a CV detailing educational and work history, a display of previous experience consisting of illustrated samples of past work, whether design projects, creative pieces, writing, or other relevant work demonstrating the applicant's approach to problem-solving, and a motivational letter of up to two pages addressing the applicant's background, interest in interaction design, and goals for the program.

The display of previous experience is assessed primarily on the depth and content of the applicant's experience, along with presentation skills, while the motivational letter is evaluated mainly on its relevance to the program's content, along with the applicant's familiarity with the design field and their skills in analysis, argumentation, and spoken English. Eligible applicants then complete a timed admission assignment, in which they respond to a design brief within two hours and present their solution visually with supporting explanation, assessed on problem-solving, context analysis, logical thinking, creativity, and presentation skills. Applicants who complete this assignment successfully are invited to a final interview, conducted via video call, which explores the applicant's motivation, familiarity with the field of interaction design, and communication skills, forming the basis for the final admission decision.
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Literature, Visual Culture and Film Studies

Tallinn University Tallinn, Estonia

Master's English 2 years
EU: €1,900 Per semester Non-EU: €1,900
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Literature, Visual Culture and Film Studies Tallinn University

This master's program provides an interdisciplinary framework for critically analyzing texts, films, and visual media. Students engage with key theories in narratology, adaptation, critical theory, and cultural analysis, supported by seminars on literature and visual culture. The program includes academic writing, a practical training component, and elective courses in film culture, digital media, and art history. Through an advanced seminar structure and final thesis, students develop strong analytical and research skills applicable in academia, media, or the cultural sector.
To apply for this master's program, candidates must have a bachelor’s degree and provide proof of English proficiency (e.g., IELTS 6.5, TOEFL iBT 92, PTE Academic 62, or Cambridge 169+). The admission process includes a written part and an interview, totaling 100 points. Applicants must submit a statement of research interests (30 pts, min. 21) and a 10-page writing sample (30 pts, min. 21). Only those meeting both minimums are invited to the interview (40 pts, min. 28). The evaluation focuses on academic background, research alignment, motivation, and analytical and writing skills. Interviews may be recorded for identity verification.
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Interior Design

Magdalena Abakanowicz – University of the Arts Poznań Poznań, Poland

Master's English 2 years
EU: €3,400 Per semester Non-EU: €3,400
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Interior Design Magdalena Abakanowicz – University of the Arts Poznań

This is a two-year, full-time program focused on developing students’ independent creative identities and advanced design competencies. Building on their previous training, students engage in original, innovative projects within various architectural and exhibition spaces. The program encourages exploration through specialized studios, interdisciplinary collaboration, and individualized artistic expression. It emphasizes critical thinking, creative problem-solving, and a deep understanding of contemporary design challenges, preparing graduates for professional practice in interior and spatial design.
To apply, candidates must submit an application form with a photo, a cover letter, a copy of their BA diploma with transcript (both in English or with certified translation), a letter of recommendation, and a portfolio with a motivation letter. Proof of English proficiency (e.g., IELTS 5+, TOEFL 60+, FCE, CAE) is required unless the applicant is from an English-speaking country or completed prior education in English (confirmed by diploma). Applicants must also provide proof of health insurance for the academic year in Poland or a declaration of intent to obtain it, along with confirmation of the enrollment fee payment.
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Intermedia

Magdalena Abakanowicz – University of the Arts Poznań Poznań, Poland

Master's English 2 years
EU: €3,400 Per semester Non-EU: €3,400
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Intermedia Magdalena Abakanowicz – University of the Arts Poznań

This is a two-year, full-time program designed for students who wish to deepen their interdisciplinary artistic practice through experimentation with various media, including film, performance, sound, photography, and digital technologies. The program emphasizes critical thinking, creative expression, and the ability to navigate both traditional and emerging artistic contexts. Students work independently and collaboratively on complex audiovisual projects, often engaging with social and cultural issues. The curriculum includes studio work, theoretical studies, and opportunities for public exhibitions, preparing graduates for professional artistic careers or further creative research.
To apply, candidates must submit an application form with a photo, a cover letter, a copy of their BA diploma with transcript (both in English or with certified translation), a letter of recommendation, and a portfolio with a motivation letter. Proof of English proficiency (e.g., IELTS 5+, TOEFL 60+, FCE, CAE) is required unless the applicant is from an English-speaking country or completed prior education in English (confirmed by diploma). Applicants must also provide proof of health insurance for the academic year in Poland or a declaration of intent to obtain it, along with confirmation of the enrollment fee payment.
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Creative Production (Film) MA

Creative Production (Film) MA

Catalyst – Institute for Creative Arts & Technology Berlin, Germany

Master's English 1 year
EU: €6,528 Per semester Non-EU: €6,528
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Creative Production (Film) MA Catalyst – Institute for Creative Arts & Technology

This master's program is built around a flexible, self-directed framework that allows students to pursue a personally defined creative project in film, audiovisual art, or related storytelling practices. Rather than following a fixed curriculum, the program is structured around five iterative stages — proposal, contract, production, assessment, and feedback — meaning that the content of each student's experience is largely shaped by the project they bring to the program. The term "creative production" is understood broadly here, encompassing traditional filmmaking and cinematography as well as audiovisual art, multimedia works, narrative and world-building, and creative nonfiction. Students are supported throughout by seminars, workshops, individual and group supervision, and guest lectures, all designed to deepen conceptual thinking and sharpen research methodology rather than provide prescriptive answers.

The program is available as a one-year full-time or two-year part-time course, with an expected commitment of between eight and twelve hours per week, and a significant portion of the work carried out independently. Students also have opportunities to collaborate with peers from acting, film, and music and sound programs, building cross-disciplinary connections alongside their individual practice. This program is particularly well suited to filmmakers, directors, cinematographers, editors, writers, producers, or audiovisual artists who are ready to challenge and expand their creative capabilities within a rigorous and internationally diverse academic environment.
To apply, students must hold a bachelor's degree in a relevant discipline with a strong academic result — equivalent to an upper second-class honors degree or higher. Applicants who do not hold a formal qualification but can demonstrate relevant professional or life experience may also be considered through a non-standard admissions route. All applicants must submit personal and educational information, proof of prior education, a detailed project proposal, a sample of academic or research writing, and a portfolio. Since the program is taught in English, a minimum proficiency of IELTS 6.0 (or B2 level) is required, which can be demonstrated through a recognized language certificate or a free online test offered by the institution. Above all, applicants are expected to have a genuine passion for developing their craft as a filmmaking specialist, audiovisual artist, or storyteller.
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MSc in Strategic Product Design

International Hellenic University Thessaloniki, Greece

Master's English 1,5 years
EU: €4,000 Total Non-EU: €4,000
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MSc in Strategic Product Design International Hellenic University

This program equips students with advanced knowledge in innovation, product development, and strategic design management. The program offers three specialization tracks: Product Management, Product Creativity and Design, and Industrial Design and Innovation. Courses blend business strategy, user-centered design, and technology integration. Students complete a master’s dissertation applying their expertise to real-world challenges.
Applicants must hold an undergraduate degree from a recognized university. They must also provide proof of English proficiency at a minimum B2 level, unless they hold a degree from an English-taught university.
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Product Design Engineering

Polytechnic University of Leiria Leiria, Portugal

Master's English 2 years
EU: €697 Per year Non-EU: €3,000
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Product Design Engineering Polytechnic University of Leiria

This program combines engineering and design to develop innovative, functional, and sustainable products. Students gain advanced skills in product development, materials, digital modeling, user-centered design, and prototyping. The curriculum includes collaborative projects, industry-driven challenges, and a final thesis or internship to strengthen real-world application.
Applicants must hold a bachelor’s degree (or equivalent) in Engineering, Industrial Design, Product Design, or related fields. Degrees obtained abroad must follow the Bologna Process or be recognized by the school’s scientific board. Applicants with relevant academic, scientific, or professional experience may also be accepted.
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Sound and Visual Technology

University of Tartu Viljandi, Estonia

Master's English 2 years
EU: €4,000 Per year Non-EU: €4,000
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Sound and Visual Technology University of Tartu

This program combines theoretical and practical training in audiovisual media, cross-media technology, and project management. Students take general and specialized courses in areas such as interactive sound/visual design, sound for virtual reality, lighting design, and system design. The curriculum also includes hands-on project work, internships, and a master’s thesis or project. Students may specialize in either sound or visual technology, supported by optional modules in entrepreneurship and language skills.
To apply, candidates need a bachelor's degree (any field) and proof of English proficiency. Applications are evaluated based on a motivation letter (25%), a portfolio (25%), and an interview (50%). The motivation letter (max 4600 characters) should explain interest in the program, connection to past experience, and future plans. The portfolio must include a CV and previous sound/visual projects (via link). Only candidates who score at least 51 points on both the motivation letter and portfolio will be invited to the interview. A minimum total score of 66/100 is required for admission.
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Stage Design

Magdalena Abakanowicz – University of the Arts Poznań Poznań, Poland

Master's English 2 years
EU: €3,400 Per semester Non-EU: €3,400
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Stage Design Magdalena Abakanowicz – University of the Arts Poznań

This is a two-year, full-time program that deepens students’ creative exploration and technical expertise in set, costume, and fashion design. Emphasizing advanced interdisciplinary projects, the curriculum encourages bold, innovative approaches to materials, form, and visual storytelling. Students continue developing their artistic identity through collaborative work with theaters and cultural institutions, while engaging in exhibitions, shows, and professional internships. The program supports independent, research-based practice and prepares graduates for professional roles in theater, film, fashion, and live event design.
To apply, candidates must submit an application form with a photo, a cover letter, a copy of their BA diploma with transcript (both in English or with certified translation), a letter of recommendation, and a portfolio with a motivation letter. Proof of English proficiency (e.g., IELTS 5+, TOEFL 60+, FCE, CAE) is required unless the applicant is from an English-speaking country or completed prior education in English (confirmed by diploma). Applicants must also provide proof of health insurance for the academic year in Poland or a declaration of intent to obtain it, along with confirmation of the enrollment fee payment.
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ヨーロッパのデザイン修士課程は、実践主導型プログラム(作品制作、展示、プロジェクト遂行)と研究重視型プログラム(文献・実証的手法を通じてデザインの問いを探究)に大別されます。どちらも有効なアプローチですが、目指すキャリアの方向性によって適切な選択肢は異なります。 1年間の集中プログラム(英国で一般的)と、2年間のボローニャ体制に基づくプログラムが共存しています。産業界とのつながり、実際のクライアントを対象とした卒業制作プロジェクト、スタジオ文化は学校によって大きく異なります。

修士 in デザイン・マルチメディア: year by year

Year 1

  • 高度な専門科目モジュール
  • 研究方法論または高度実践セミナー
  • スタジオ・プロジェクト開発
  • 第一次主要プロジェクトまたは研究提案

Year 2

  • 修士論文プロジェクトまたは主要デザインプロジェクト
  • 産業界との連携またはインターンシップ
  • 書面による論文またはプロジェクト記録
  • 最終展示またはプレゼンテーション

なぜデザイン・マルチメディアにヨーロッパを選ぶのか?

ヨーロッパのデザイン修士プログラムは、充実したErasmus+ネットワークを有していることが多く、異なる国の2つの大学で学ぶ機会が得られる場合があります。グローバルな競争が激しい分野において、国際的なネットワークを築くうえで大きなアドバンテージとなるでしょう。

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あなたに最適なデザイン・マルチメディアプログラムを見つけよう

希望を伝えると、レオナルドが数秒でパーソナライズされたプログラムを提案します。

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